What the game confirms about itself
Four systems, all documented on official surfaces or Roblox's badge API — checked October 9, 2026.
- Swings build Power: The official description's first instruction is to swing the pickaxe to smash through blocks. Power is the number the game attaches to that action, and the third instruction confirms new pickaxes raise it. No public source publishes the per-swing rate.
- Levels pay Wins: The official description ties Wins to beating levels 'as you go higher and farther', which makes Wins the progression currency rather than a score. Community gameplay posts show a TRAIN POWER / WIN / SHOP HUD, so Wins have an in-game shop role.
- Pickaxes are the upgrade path: Five pickaxe names (Stone, Gold, Iron, Diamond, Purple) exist as Roblox badges created on July 7-8, 2026, and the official description says powerful pickaxes give more Power. World 2+ content reportedly adds further pickaxes that have no badges yet.
- Auras roll like a gacha: 'Roll aura once' and 'Roll aura five times' badges (created July 25, 2026, awarded 7.7M and 3.8M times) confirm a rolling aura system shipped with the July 25 update. Community posts describe it as a Sol's-RNG-style roll with cosmetic trails; no official aura list or odds exist.
- Servers hold 24 players: The Games API caps servers at 24 players — small by simulator standards, so swings and block breaks stay personal and lag on a crowded route is rare.
- The group is part of the loop: The official description ends with 'LIKE the game and join the GROUP for Reward'. The Mmm.. Cheezburger group has 6.6M members. The badge list's 'Extra Welcome' badge (7.86M awards) is this site's long-standing match for the group reward, but Roblox does not publish what triggers it.
Source: official Roblox description, Roblox Badges/Games API (October 9, 2026). Full wording on the pickaxe and sources pages.